Abstract
We have reached a point in the digital era, where there is no lack of game options. Whether played on a personal computer, video game console, mobile phone, tablet or even a watch, video games are accessible at absolutely any time. Over the past three decades we have witnessed the unprecedented development of the video game industry, from plastic boxes with black-and-white Tetris to virtual reality helmets. Video games initially challenged other forms of entertainment; now they are thedefinitive leader. It would seem that the biggest headache for video game developers should be content and an interesting product. In fact, the hardest part is finding a way to make the product stand out among the masses of video game options and reach the end user. Advertising expenditures often account for more than half of the budget for video game development. The cost of traffic has steadily increased with the rise of the offers on the market. But what amount of advertising
expenses is really effective?
The emergence of blockchain technology, the AAA-titles, to the fast-growing global game community. Unlike other platforms (Steam4, Origin, GOG, etc.), The Abyss offers a groundbreaking motivational and multilevel referral system, allowing gamers to earn from in-game and social activities, and other gamers' payments as well. By joining The Abyss, developers will reduce their marketing expenses and receive extra income from referral payments made in other games on the platform. Other benefits imply automatic payments to cryptocurrency accounts, the internal CPA Network5 and several additional services.
Market and The Industry
In 2017, the video game industry exceeded an income level of $ 100 billion dollars. The market size is around $ 104.6 billion now. It has expanded 12% so far this year, and by 2020 is expected to increase by $ 168.8 billion.
ММО (Massively Multiplayer Оnline) Games
SuperData predicts that the segment of massively multiplayer online (MMO) games expanded 13% in 2016 with the number of active users reaching 879 million, primarily regarding F2P games.
MMO games, a priority for our platform. The number of users is expected to rise.
MMO games for personal computers (PCs) confidently lead in all games among games of various genres. MMO games accounted for 60% of the profits of all PC games in 2016.
According to NewZoo report7 worldwide incomes from multiplayer online projects will
continue to rise signifikan.
Platform Structure and Basic Services
The Abyss is a comprehensive ecosystem, consisting of mutually-referenced elements.
Statistics System
The current systems for statistics on the majority of digital distribution platforms assess the payments and the behavior of the traffic upon entering the project. All the other metrics are usually left behind the scenes. Experienced developers understand the significance of statistics and analysis for a game project, where even a change in the icons of the game store can considerably change the conversion of a payment.
Priority of ABYSS tokens
For the purposes of popularizing ABYSS tokens, we introduce the additional bonuses:
• Payments to developers as a share of payments in ABYSS tokens is performed by request or automatically;
• The cost of purchases in ABYSS tokens is lower;
• The internal system of offers among developers functions only in ABYSS tokens;
• All referrals and motivational programs are calculated and paid out only in ABYSS tokens;
• Auction of in-game and platform items is carried out with the use of ABYSS tokens;
• The syndicates system relies on ABYSS tokens only;
• The rewards for content creation are calculated in ABYSS tokens;
• ABYSS tokens can be freely transferred to friends within the framework of the platform.
• When paying for game purchases with ABYSS tokens, users are granted a discount
at the expense of the platform. This makes ABYSS token more advantageous than fiat currency.
Roadmap
Q3 2008. Foundation of Destiny.Games (video game company).
Q3 2016. The idea of a state-of-the-art game portal creation.
Q2 - Q3 2017. Testing the opportunity of blockchain technology integration into the new concept.
Q4 2017. Presenting the concept of The Abyss - a new generation digital distribution platform.
Q1 2018. Conducting the Token Sale. Commencing The Abyss platform development.
Q2 - Q3 2018. Active phase of platform development. Legal and financial preparation for the launch of the project. Partnership agreements with game projects.
Q4 2018. The first version of the platform with the startup game package. API for project integration. Unified bi-currency billing. Unified system of authorization. The first integration of multilevel referral programs.
Q1 - Q4 2019. Active development of the platform: Expansion in the number of connected projects; Introducing the personalization and socialization systems; Introducing the detailed reporting system; Introducing the internal CPA Network.
Q1 - Q4 2020. The expansion of platform functionality: Motivational programs; The ability of content generation and evaluation; Auction; Syndicates; Joint game achievements.
information :
WEBSITE :https://www.theabyss.com/
WHITEPAPER :https://theabyss.docsend.com/view/7i85zit
FACEBOOK :https://facebook.com/theabyss
TWITTER :https://twitter.com/theabyss
AUTHOR : ALEX789
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